A small (yet necessary) Update [v1.5.2]
Port Valley » Devlog
Hi.
So the new demo has been out for around a week and I'm still surprised by the warm welcome and lack of hate it received. (Thanks for that!)
But of course, there's always work to do. Shockingly enough, I didn't receive a single bug report, but I managed to find a couple of weird things while trying to break my own game (the fun part of the job). I also changed some stuff.
Anyway, here's a quick changelog:
- Minor visual bugs fixed.
- Fixed a game breaking issue that luckily no one ever found.
- Some issues with the saving system at a certain point have been fixed.
- Made some conversations shorter to improve the pace.
- Fixed some typos in both English and Spanish versions.
- Fixed an unforgivable typo at the credits of the game. (Sigh)
- Absolutely nothing else.
Thanks for playing and see you soon.
…
And here's a random gif:
Files
Port Valley [the competent DEMO-Win].zip 45 MB
Mar 17, 2019
Port Valley [the competent DEMO-Mac].zip 50 MB
Mar 17, 2019
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Port Valley
The (not so) Classic Point & Click Adventure
Status | In development |
Author | WrongPixel |
Genre | Adventure, Puzzle |
Tags | 2D, 8-Bit, Atmospheric, Comedy, Funny, Pixel Art, Point & Click, Retro, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- So [the 2022 DEMO Update] is FINALLY ready!Mar 19, 2022
- [DEMO v1.0.7] Time for some bugfixes, typo corrections and much-needed optimizat...Aug 12, 2020
- [v1.0.6] The Hint System is (finally) available… and it works by opening Fortu...Jul 19, 2020
- Hey! Port Valley [the 2020 DEMO] is now available!Jul 10, 2020
- So [the competent DEMO] is (finally) available for Linux!Mar 23, 2019
- So [the component DEMO] is here!Mar 07, 2019
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